Clover RPG Light Magic
Clover RPG Light Magic shares the top roll chance with Flame at 22%. It is the only magic with a self-heal, Divine Light, and its other five skills are fast dashes, a launch combo, a falling lance and a volley of light blades, so it suits players who like speed and staying alive.
Light at a glance
| Roll chance | 22% |
| Rarity | 6 of 7 (1 = rarest) |
| Skills | 6 |
| Passives | 2 |
| Variants | Moon |
| Unlock | Level 15, Wisdom Peak |
Clover RPG Light Magic skills
Light Magic has 6 documented skills. Cooldowns run from 9 to 60 seconds; energy is the cost per cast.
- Slashes of Light: A flurry of light slashes in front of you, for almost no energy. Cooldown 11 s, 3 energy.
- Aerial Assault: Launches the target, follows them up on a beam of light and kicks them back down. Cooldown 13 s, 25 energy.
- Falling Lance: Drops a glowing lance from the sky onto the target. Cooldown 9 s, 25 energy.
- Divine Light: A radiant aura that restores your own health. Cooldown 60 s, 8 energy.
- Blinding Rush: A forward charge that ends in a burst of light. Cooldown 9 s, 30 energy.
- Swords of Conviction: Fires a volley of light blades toward your cursor. Cooldown 10 s, 20 energy.
Light Magic passives
All Light passives are learned from the Grimoire Echo in the Inner Realm, paid for with trait Points and, for most, Marks or Insight.
- Blindstrike: Your magic abilities blind whoever they hit (7 s cooldown). Unlock cost: 4 Points, 100 Marks.
- Divine Field: Hold RMB while casting Divine Light to create a healing field for nearby allies. Unlock cost: 4 Points, 200 Marks.
Light Magic variants
Light Magic has 1 confirmed cosmetic variant: Moon. The Magics overview also names Radiant and Scarlet; the Light page confirms only Moon so far. Variants only change how the spells look; they do not change damage or cooldowns. You may get one when you first receive your grimoire, and you can reroll a variant from the Ability tab of the Tab menu.
How to get Light Magic
Reach level 15 and start the grimoire quest at Wisdom Peak, the floating island in the Kamo Region. Each roll gives Light a 22% chance. If you land something else, you can reroll with Robux, with Essence from the shop, or by wiping your character at level 15 while choosing not to keep your grimoire.
Who should pick Light Magic
Solo players and anyone who dies a lot while learning. Divine Light is the only heal in any grimoire, Blindstrike shuts down opponents in PvP, and Divine Field makes Light the natural support pick in a group.
Read next: how to get magic in Clover RPG, Clover RPG magic tier list, how to reroll magic in Clover RPG, Clover RPG Time Magic, Clover RPG Flame Magic and Clover RPG stats.
Clover RPG Light Magic FAQ
How rare is Light Magic?
It has a 22% roll chance, which makes it the joint most common grimoire of the seven.
When can I get Light Magic?
At level 15, from the grimoire quest at Wisdom Peak. Every roll is random, so the only way to aim for Light is to reroll.
Is Light Magic good?
Solo players and anyone who dies a lot while learning.