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Clover RPG Traits: Every Trait and Requirement

Clover RPG traits: every trait grouped by stat with its requirements, point cost and effect, plus multi-stat and no-stat traits.

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Clover RPG traits are passive bonuses and special mechanics you unlock by meeting a requirement and paying Points. This guide lists every trait in the current game configuration, grouped by the stat it needs, with its requirement, cost and effect, so you can plan your Clover RPG stats around the traits you want.

Clover RPG traits: how they work

Each trait has a list of requirements, and you unlock it once you meet them and spend the listed Points. The wiki sorts traits into three types:

  • One stat: needs investment in a single stat, such as Vitality 20.
  • Multiple stats: needs two different stats, such as Strength 20 and Agility 10.
  • No stat: unlocks through levels, quests, kills, Marks or another trait.

Some traits stack extra conditions on top of the stat, such as a quest, Marks, a level or an earlier trait. The tables below list all Clover RPG traits in the current game configuration, so values may change with updates.

Clover RPG trait requirements: one-stat traits

One-stat Clover RPG traits are the simplest to plan: raise the stat to the listed level, then pay the Points.

Vitality

Survivability, recovery and damage resistance. Pacifist needs 200 Marks in the current game configuration; an older source said 400.

TraitRequirementsEffect
Rapid RecoveryVitality 10, 4 PointsHalves the time you need to recover after being knocked.
PacifistVitality 15, 4 Points, 200 MarksDoubles your health regeneration while out of combat.
Tempered BodyAric quest, Vitality 20, 9 Points5% less damage from physical attacks.
Hyper AdrenalineVitality 30, 4 PointsBelow 25% health, incoming damage drops by 10%.

Strength

Physical offense, misdirects and penetration (PEN).

TraitRequirementsEffect
Pack MuleStrength 15, 3 PointsRaises your carry weight by 10.
Exhaustion BlowStrength 20, 3 PointsBlock breaking an enemy lowers your resolve by 50%.
Reinforced BladeStrength 20, 4 PointsPhysical attacks gain 5% more PEN.
Liver ShotStrength 25, 3 PointsYour misdirect deals 20% more damage.
OverflowStrength 30, 4 PointsBlock breaking an opponent grants 15% physical PEN for 4 seconds.
Crippling FakeoutStrength 35, 4 PointsA landed misdirect briefly slows the target's movement (15 s cooldown).
Blunt AlignmentStrength 50, 4 PointsMisdirects can align perfectly and multiply their force.

Agility

Movement, dodging and aerial mobility.

TraitRequirementsEffect
Climbing MasteryAgility 10, 4 PointsClimbing is 15% better.
Soft LandingAgility 15, 4 PointsHalves fall damage.
Aerial PursuitAgility 20, level 14Teleports you to an enemy with its back turned for a powerful strike.
Graceful EscapeAgility 25, 4 PointsDodge frames increase by 10%.
Rapid ReflexAgility 35, 4 Points, 100 MarksAfter a roll cancel you can dodge again, at the cost of a longer dodge cooldown.
Sixth SenseAgility 50, 13 PointsOut of combat, you automatically evade the first hit (120 s cooldown).

Intelligence

Mana, potions and magical knowledge.

TraitRequirementsEffect
Potion SavantIntelligence 20, 3 PointsPotions are 20% more effective.
Superiority ComplexIntelligence 20, 4 Points5% more damage against an opponent using the same magic as you.
Arcane ReboundLevel 30, Intelligence 10, 9 Points, 50 MarksParrying or dodging restores 5% of your mana.

Endurance

Resolve and sustained combat.

TraitRequirementsEffect
SteadfastLevel 30, Endurance 10, 4 PointsYour resolve meter decreases 20% faster.

Magic Power

Spell damage and magical offense.

TraitRequirementsEffect
Dirty CastingMagic Power 30, 4 PointsOut of combat with your grimoire hidden, your next spell deals 15% more damage.

Multi-stat Clover RPG traits

Multi-stat Clover RPG traits need two stats at once and often combine the strengths of both.

Strength and Agility

Physical offense with mobility.

TraitRequirementsEffect
Follow ThroughStrength 20, Agility 10, 3 PointsA landed misdirect gives a brief speed boost.
Deceptive MomentumAgility 15, Strength 15, 4 PointsA landed misdirect lets you roll again.

Strength and Vitality

Physical offense with survivability.

TraitRequirementsEffect
Survivor's FuryVitality 25, Strength 10, 4 PointsBelow 25% health, you deal 10% more damage.

Strength and Endurance

Physical pressure and resolve control.

TraitRequirementsEffect
Panic AttackStrength 20, Endurance 15, 3 PointsBelow 35% health, you deal more posture damage.
Exhaustion StrikeStrength 20, Endurance 40, 3 PointsBlock breaking an enemy resets their resolve to 25%.

Vitality and Endurance

Defense, stability and resistance.

TraitRequirementsEffect
Strong CoreEndurance 20, Vitality 25, 3 PointsAfter being block broken, you gain 10% damage resistance briefly.
Iron ReboundRapid Recovery, Vitality 30, Endurance 15, 3 PointsRagdoll effects last 15% shorter.

Intelligence and Agility

Utility with speed.

TraitRequirementsEffect
Mad AlchemistIntelligence 25, Agility 10, 3 PointsYou drink potions 25% faster.

Intelligence and Magic Power

High-level magical offense and penetration.

TraitRequirementsEffect
Glass CannonIntelligence 30, Magic Power 30, 4 PointsGain 0.5% magic armor penetration for each point your Intelligence exceeds your Vitality.

No-stat Clover RPG traits: levels, quests and kills

These Clover RPG traits ignore your stats. Bounty Hunter and Spiritualist are not in the current configuration, so they are left out until the wiki confirms them in game.

TraitRequirementsEffect
Weapons ExpertLevel 8, 1 PointYou gain weapon proficiency 50% faster.
TailwindDaeron the Daring quest, 1 PointBroom flying speed rises by 15%.
Bargain Master3 PointsYou sell goods to merchants at 15% higher rates.
Pick-Me-UpLevel 21, 3 PointsYou lose 40% fewer items on death.
Bombmaker's ManifestoAsami quest, 4 PointsYour mana bombs scale with your Intelligence.
Efficient IgnitionBombmaker's Manifesto, 4 PointsA 25% chance not to use up a bomb.
Lucky MinerLevel 35, 4 PointsA 30% chance to get double ore when mining.
Mob Slayer150 NPC kills, 4 Points10% more damage to mobs.
Swift Execution10 player kills, 4 PointsExecutions are 20% faster.
SpellguardRagnar quest, 9 Points5% less damage from magic attacks.
Critical AerialLevel 30, 9 Points, 50 MarksYour aerial M2 now block breaks.
Unyielding BastionIron Rebound, 3 PointsAfter being ragdolled, you resist ragdoll effects briefly (40 s cooldown).
Air DashAirDashUnlocked 1A quick dash in any direction while airborne. How you earn the unlock is not documented.

Several of these Clover RPG traits need a quest. The Clover RPG quests guide lists the quest givers, and the Clover RPG level guide helps you reach levels 8, 21, 30 and 35. Tailwind pays off on a broom, covered in the Clover RPG broom guide, and Lucky Miner pairs with the mining and gathering in the Clover RPG professions guide.

Best Clover RPG traits and trait points

No published ranking of the best Clover RPG traits exists, and the community wiki says every option is viable, so these picks simply follow from what each trait does:

  • Magic build: Dirty Casting, Superiority Complex, Potion Savant and Glass Cannon, which needs Intelligence 30 and Magic Power 30. Your Clover RPG magic decides how much these matter.
  • Weapon build: Reinforced Blade, Overflow and Liver Shot, plus Survivor's Fury if you also raise Vitality.
  • Survival: Tempered Body, Hyper Adrenaline and Strong Core cut damage taken, and Pacifist speeds up regeneration out of combat.
  • Cheap early picks: Weapons Expert (level 8) and Tailwind cost 1 Point each, the lowest listed cost. Weapons Expert speeds up proficiency for every class of Clover RPG weapons. Sixth Sense is the most expensive at 13 Points.

The wiki lists each cost in Points but does not say where Points come from, so check the in-game menu. Weapon proficiency upgrades cost 2 stat points each, so budget for them. The Clover RPG tier list and the Clover RPG magic tier list help you choose a build before you commit.

Clover RPG traits FAQ

How do you unlock a trait?

Every Clover RPG trait unlocks the same way: meet its requirements, such as a stat level, a quest, a level, Marks, kills or an earlier trait, and spend the listed Points.

How much Marks does Pacifist need?

200 Marks in the current game configuration, plus Vitality 15 and 4 Points. An older source said 400.

Which Clover RPG traits need no stat?

Weapons Expert, Tailwind, Bargain Master, Pick-Me-Up, Bombmaker's Manifesto, Efficient Ignition, Lucky Miner, Mob Slayer, Swift Execution, Spellguard, Critical Aerial, Unyielding Bastion and Air Dash.

What is the cheapest trait?

Of the traits with a listed Point cost, Weapons Expert and Tailwind are cheapest at 1 Point each. Weapons Expert needs level 8 and Tailwind needs the Daeron the Daring quest.