Clover RPG traits are passive bonuses and special mechanics you unlock by meeting a requirement and paying Points. This guide lists every trait in the current game configuration, grouped by the stat it needs, with its requirement, cost and effect, so you can plan your Clover RPG stats around the traits you want.
Clover RPG traits: how they work
Each trait has a list of requirements, and you unlock it once you meet them and spend the listed Points. The wiki sorts traits into three types:
- One stat: needs investment in a single stat, such as Vitality 20.
- Multiple stats: needs two different stats, such as Strength 20 and Agility 10.
- No stat: unlocks through levels, quests, kills, Marks or another trait.
Some traits stack extra conditions on top of the stat, such as a quest, Marks, a level or an earlier trait. The tables below list all Clover RPG traits in the current game configuration, so values may change with updates.
Clover RPG trait requirements: one-stat traits
One-stat Clover RPG traits are the simplest to plan: raise the stat to the listed level, then pay the Points.
Vitality
Survivability, recovery and damage resistance. Pacifist needs 200 Marks in the current game configuration; an older source said 400.
| Trait | Requirements | Effect |
|---|---|---|
| Rapid Recovery | Vitality 10, 4 Points | Halves the time you need to recover after being knocked. |
| Pacifist | Vitality 15, 4 Points, 200 Marks | Doubles your health regeneration while out of combat. |
| Tempered Body | Aric quest, Vitality 20, 9 Points | 5% less damage from physical attacks. |
| Hyper Adrenaline | Vitality 30, 4 Points | Below 25% health, incoming damage drops by 10%. |
Strength
Physical offense, misdirects and penetration (PEN).
| Trait | Requirements | Effect |
|---|---|---|
| Pack Mule | Strength 15, 3 Points | Raises your carry weight by 10. |
| Exhaustion Blow | Strength 20, 3 Points | Block breaking an enemy lowers your resolve by 50%. |
| Reinforced Blade | Strength 20, 4 Points | Physical attacks gain 5% more PEN. |
| Liver Shot | Strength 25, 3 Points | Your misdirect deals 20% more damage. |
| Overflow | Strength 30, 4 Points | Block breaking an opponent grants 15% physical PEN for 4 seconds. |
| Crippling Fakeout | Strength 35, 4 Points | A landed misdirect briefly slows the target's movement (15 s cooldown). |
| Blunt Alignment | Strength 50, 4 Points | Misdirects can align perfectly and multiply their force. |
Agility
Movement, dodging and aerial mobility.
| Trait | Requirements | Effect |
|---|---|---|
| Climbing Mastery | Agility 10, 4 Points | Climbing is 15% better. |
| Soft Landing | Agility 15, 4 Points | Halves fall damage. |
| Aerial Pursuit | Agility 20, level 14 | Teleports you to an enemy with its back turned for a powerful strike. |
| Graceful Escape | Agility 25, 4 Points | Dodge frames increase by 10%. |
| Rapid Reflex | Agility 35, 4 Points, 100 Marks | After a roll cancel you can dodge again, at the cost of a longer dodge cooldown. |
| Sixth Sense | Agility 50, 13 Points | Out of combat, you automatically evade the first hit (120 s cooldown). |
Intelligence
Mana, potions and magical knowledge.
| Trait | Requirements | Effect |
|---|---|---|
| Potion Savant | Intelligence 20, 3 Points | Potions are 20% more effective. |
| Superiority Complex | Intelligence 20, 4 Points | 5% more damage against an opponent using the same magic as you. |
| Arcane Rebound | Level 30, Intelligence 10, 9 Points, 50 Marks | Parrying or dodging restores 5% of your mana. |
Endurance
Resolve and sustained combat.
| Trait | Requirements | Effect |
|---|---|---|
| Steadfast | Level 30, Endurance 10, 4 Points | Your resolve meter decreases 20% faster. |
Magic Power
Spell damage and magical offense.
| Trait | Requirements | Effect |
|---|---|---|
| Dirty Casting | Magic Power 30, 4 Points | Out of combat with your grimoire hidden, your next spell deals 15% more damage. |
Multi-stat Clover RPG traits
Multi-stat Clover RPG traits need two stats at once and often combine the strengths of both.
Strength and Agility
Physical offense with mobility.
| Trait | Requirements | Effect |
|---|---|---|
| Follow Through | Strength 20, Agility 10, 3 Points | A landed misdirect gives a brief speed boost. |
| Deceptive Momentum | Agility 15, Strength 15, 4 Points | A landed misdirect lets you roll again. |
Strength and Vitality
Physical offense with survivability.
| Trait | Requirements | Effect |
|---|---|---|
| Survivor's Fury | Vitality 25, Strength 10, 4 Points | Below 25% health, you deal 10% more damage. |
Strength and Endurance
Physical pressure and resolve control.
| Trait | Requirements | Effect |
|---|---|---|
| Panic Attack | Strength 20, Endurance 15, 3 Points | Below 35% health, you deal more posture damage. |
| Exhaustion Strike | Strength 20, Endurance 40, 3 Points | Block breaking an enemy resets their resolve to 25%. |
Vitality and Endurance
Defense, stability and resistance.
| Trait | Requirements | Effect |
|---|---|---|
| Strong Core | Endurance 20, Vitality 25, 3 Points | After being block broken, you gain 10% damage resistance briefly. |
| Iron Rebound | Rapid Recovery, Vitality 30, Endurance 15, 3 Points | Ragdoll effects last 15% shorter. |
Intelligence and Agility
Utility with speed.
| Trait | Requirements | Effect |
|---|---|---|
| Mad Alchemist | Intelligence 25, Agility 10, 3 Points | You drink potions 25% faster. |
Intelligence and Magic Power
High-level magical offense and penetration.
| Trait | Requirements | Effect |
|---|---|---|
| Glass Cannon | Intelligence 30, Magic Power 30, 4 Points | Gain 0.5% magic armor penetration for each point your Intelligence exceeds your Vitality. |
No-stat Clover RPG traits: levels, quests and kills
These Clover RPG traits ignore your stats. Bounty Hunter and Spiritualist are not in the current configuration, so they are left out until the wiki confirms them in game.
| Trait | Requirements | Effect |
|---|---|---|
| Weapons Expert | Level 8, 1 Point | You gain weapon proficiency 50% faster. |
| Tailwind | Daeron the Daring quest, 1 Point | Broom flying speed rises by 15%. |
| Bargain Master | 3 Points | You sell goods to merchants at 15% higher rates. |
| Pick-Me-Up | Level 21, 3 Points | You lose 40% fewer items on death. |
| Bombmaker's Manifesto | Asami quest, 4 Points | Your mana bombs scale with your Intelligence. |
| Efficient Ignition | Bombmaker's Manifesto, 4 Points | A 25% chance not to use up a bomb. |
| Lucky Miner | Level 35, 4 Points | A 30% chance to get double ore when mining. |
| Mob Slayer | 150 NPC kills, 4 Points | 10% more damage to mobs. |
| Swift Execution | 10 player kills, 4 Points | Executions are 20% faster. |
| Spellguard | Ragnar quest, 9 Points | 5% less damage from magic attacks. |
| Critical Aerial | Level 30, 9 Points, 50 Marks | Your aerial M2 now block breaks. |
| Unyielding Bastion | Iron Rebound, 3 Points | After being ragdolled, you resist ragdoll effects briefly (40 s cooldown). |
| Air Dash | AirDashUnlocked 1 | A quick dash in any direction while airborne. How you earn the unlock is not documented. |
Several of these Clover RPG traits need a quest. The Clover RPG quests guide lists the quest givers, and the Clover RPG level guide helps you reach levels 8, 21, 30 and 35. Tailwind pays off on a broom, covered in the Clover RPG broom guide, and Lucky Miner pairs with the mining and gathering in the Clover RPG professions guide.
Best Clover RPG traits and trait points
No published ranking of the best Clover RPG traits exists, and the community wiki says every option is viable, so these picks simply follow from what each trait does:
- Magic build: Dirty Casting, Superiority Complex, Potion Savant and Glass Cannon, which needs Intelligence 30 and Magic Power 30. Your Clover RPG magic decides how much these matter.
- Weapon build: Reinforced Blade, Overflow and Liver Shot, plus Survivor's Fury if you also raise Vitality.
- Survival: Tempered Body, Hyper Adrenaline and Strong Core cut damage taken, and Pacifist speeds up regeneration out of combat.
- Cheap early picks: Weapons Expert (level 8) and Tailwind cost 1 Point each, the lowest listed cost. Weapons Expert speeds up proficiency for every class of Clover RPG weapons. Sixth Sense is the most expensive at 13 Points.
The wiki lists each cost in Points but does not say where Points come from, so check the in-game menu. Weapon proficiency upgrades cost 2 stat points each, so budget for them. The Clover RPG tier list and the Clover RPG magic tier list help you choose a build before you commit.
Clover RPG traits FAQ
How do you unlock a trait?
Every Clover RPG trait unlocks the same way: meet its requirements, such as a stat level, a quest, a level, Marks, kills or an earlier trait, and spend the listed Points.
How much Marks does Pacifist need?
200 Marks in the current game configuration, plus Vitality 15 and 4 Points. An older source said 400.
Which Clover RPG traits need no stat?
Weapons Expert, Tailwind, Bargain Master, Pick-Me-Up, Bombmaker's Manifesto, Efficient Ignition, Lucky Miner, Mob Slayer, Swift Execution, Spellguard, Critical Aerial, Unyielding Bastion and Air Dash.
What is the cheapest trait?
Of the traits with a listed Point cost, Weapons Expert and Tailwind are cheapest at 1 Point each. Weapons Expert needs level 8 and Tailwind needs the Daeron the Daring quest.